Date: 3rd of Cantol
Our tale begins on a crisp spring day in the Wyrshann Mountains, in the small village of Stormwall. As is customary in Stormwall, after the cold winter months of Moir the village gathers to use up what is left of the food reserves to usher in the new spring and the new year. It is also a day to celebrate the anniversary of the towns founding by the legendary knight: Lady Pannir.
Matisse Veroux, an eladrin cleric of Corellon and the son of the village’s wealthiest elder, had only recently found himself cut off from his families wealth. In a somewhat moping state, he spent the festival day scoffing at the people in the town square. During his time there, he was met by the town’s priest, Elder Urdan Solemntone, who began by giving him some friendly albeit sarcastic advice but Solemnstone also told him that things weren’t all that bad without money. He still had more than some people, like the folks in Tent Town to the south who have nothing but the tents over their heads and whatever they can scrape by with. Matisse was mildly comforted with this, which was quickly soured as Solemnstone told him that Matisse’s father was expecting him at the feast. Matisse sulked and wandered in early finding a good seat for the feast.
The nervous and shy human swordmage, ‘Rusty’, spent the day wandering around the edges of town. He bumped into a female dragonborn hunter from the village named Thendryx and her young halfling friend Lethe. Thendryx was concerned about the strange lack of kobolds in the area, noting that they are usually competition for the early spring hunting. She asks Rusty if he knows anything about the missing kobolds to a bashful “no” and some bashful mentions of that’s more or less a good thing that they’ve gone away. Accepting this answer, Thendryx then teases Lethe about her on Rusty, getting a good laugh at the awkward situation she’s created, she and Lethe head on into the woods to get some hunting done before the feast. Lethe is heard cursing Thendryx’s ancestors as they march out in the woods. Afterwards, Rusty wanders about a bit more until it is time for the feast when he wanders in and finds a unobtrusive place in the corner.
Malcolm Trinnian, a human thief, spent the day losing all his money in a dice game with the infamous Bal Coldran twins (Themas and Teemas), however in a final game betting his last silver piece, he wins. Netting him a total of 3 silver pieces in which he procures a flagon of watered down ale from the Bartender’s “special” keg labeled as just for Malcolm. Since Malcolm owes the barkeep, Golgrin, a good amount of money, he never serves anything remotely decent. Malcolm then procedures to drink himself into a stupor by charming everyone and everything he can in the tavern to get him another drink. The good times are brought to a halt by a drunken doomsayer proclaiming that the rot was coming and coming fast. To which Malcolm decided to strike up a conversation with the bartender about. The barkeep proclaimed that he would never see the Rot reach Stormwall in his lifetime and Malcolm bet him it would. Seeing as Malcolm would probably die a few decades before the dwarf, he accepted whole heartedly and shoved Malcolm out the door and to the feast. Malcolm, being the last to arrive, finds himself seated between two large and not entirely aesthetically pleasing dwarf women. Quickly looking for another seat, he spots one with some old timers. Figuring they’d have more coin to pocket or at least be able to swindle his way into their wills, he moves there instead.
The fairly bountiful feast then begins as everyone begins to dig in. The roast venison and fine elvish wines are delicious, the fruits and vegetables from last year’s harvest still succulent even after the cold winter. As things get into full swing, the mayor – Elder Evaz Brimtoll – stands to address the town as a whole. He praises them for their devotion to the town as exemplified by the large feast, he reminds them that despite the rumors of The Rot expanding at an ever quickening pace, that Lady Pannir swore that darkness would never touch this village and that for four hundred and sixty three years that promise has been kept.
Suddenly, the doors to the town hall are thrown open as an old man in robes, carrying a satchel, bursts into the room. He screams for help as several strange looking kobolds wander into the room. The kobolds are unlike anything anyone has seen before. They are white, with glowing blue eyes, and breath that can be seen dangling in the air regardless of the immense warmth of the room generated by 250 or so warm bodies in it. They immediately attack the old man screaming, “Master want Old Man! Master want Book!” They begin to tear at the old man’s satchel as Malcolm, Rusty and Matisse step up to kill the strange creatures.
After a quick battle shattering their brittle skin and spilling the kobold’s strange freezing blood on the ground, Elder Evaz asks the heroes to help the old man upstairs. The old man revealed that he was on the run from those strange creatures, who serve a man in a white coat who belong to the Dawn, a strange cult that has begun to sprung in towns and cities closer to The Rot. The reason being is that he had stolen an ancient tome that they had been using deep within The Black City of Koren’kal.
The book contained strange arcane diagrams and text written entirely in what he called ‘The black tongue’ or Abyssal. Rusty feared that they possibly using this to conduct demon worship and the old man agreed as that was also his fear. He explained that he was attempting to flee to the port city of Solshann and flee on a ship and when that proved to be difficult (He did not explain as to why he was unable to find a ship in Solshann) he decided to take it to Mortekan the Wizard.
He hoped that the unnaturally long lived wizard would be able to assist him in either deciphering the purpose to the tome in hopes of finding someway to stop or undo what evil had been done, and possibly a way to destroy the book. However, he was only able to make it as far north as Stormwall before the kobolds that serve the Man in White caught up to him. Realizing that he was in no shape to continue the journey, he asked if the heroes could do it for him. Rusty immediately pledged himself to this task, and after a few moments of contemplation, so did Matisse. Malcolm, on the other hand, wanted nothing to do with it and decided to head back downstairs to finish what he could of the elven wines. However, he was immediately stopped by the sound of a scream coming from downstairs. It was Lethe.
The heroes rushed downstairs to see what had happened. They found Lethe screaming and wide eyed, looking at a young human teen who had been turned into ice. Not encased and frozen in ice, but clothes, flesh, and all turned into solid ice. Beyond him stood the Man in White that the old man had mentioned, his long white hooded coat was designed light blue patterns of ocean waves. “I’ve come for the book.” the Man in White spoke in a cold and emotionless tone, “And the old man who carries it.” Matisse, Rusty and Malcolm drew their weapons and proclaimed that they would not allow it. “Very well. It would be easier if I killed you all first anyway.” the Man spoke and launched a large wave of white that cut through the town hall and froze all in its path like it had the young man. Dozens of the village’s residents now stood frozen in horror, but strangely the heroes stood unaffected.
“Hmmm… My master told me there may have be complications. Perhaps this will be able to produce the desired effect.” The Man in White produced a small crystal which he flung into the cobblestone of the town square. The crystal expanded and grew and slowly took form of a large dragon made of ice crystals and it gave a terrifying scream that filled the air of the small mountain village…